Quadro FX 4500 X2
Quadro FX 4500 X2 Image
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Model: Quadro FX 4500 X2
Manufacturer: PNY Technologies
Multi-GPU, ultra-high performance professional graphics card; (VCQFX4500X2-PCIE).

This product is supplied on a special order basis. Customer acknowledges that they have an understanding of the technical issues associated with this board and that they have confirmed with NVIDIA compatibility with their system.

Product Status: Special Order - Special Order, Non-Cancellable / Non-Returnable (NCNR)- may be subject to extended lead time and / or minimum order.

Stock Status: Call

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NVIDIA Quadro FX 4500 X2 by PNY Technologies graphics boards offer ultra high-end multi-GPU professional graphics performance and features for extreme CAD, DCC, scientific, and visualization applications.

The NVIDIA Quadro FX 4500 X2 by PNY is architected around two NVIDIA Quadro FX 4500 graphics processing units (GPUs). Multi-GPU rendering delivers maximum performance and highest image quality, leveraging 32x full scene antialiasing (FSAA) for graphics intensive applications. Quad dual-link DVI outputs provides maximum visual real estate on up to four ultra-high resolution displays (2560 x 1600). NVIDIA Quadro FX 4500 X2 by PNY delivers 33.6GB/sec. memory bandwidth and a 256-bit memory interface with support for 1024MB of ultra-fast GDDR3 memory (512MB per GPU).

NVIDIA's innovative SLI technology is made available to any PCI Express system by the NVIDIA Quadro FX 4500 X2 by PNY. Quadro SLI technology enables dual NVIDIA Quadro GPUs to span an OpenGL window across multiple displays, or to run a single application per GPU. When used with an SLI connector top-speed performance on a single display is realized by leveraging the capabilities of both NVIDIA Quadro FX 4500 GPUs as if they were a single graphics card. SLI can output in digital or analog formats allowing maximum display flexibility.


  • Dual NVIDIA Quadro FX 4500 GPUs
  • 128-bit color precision
  • Unlimited fragment instruction
  • Unlimited vertex instruction
  • 3D volumetric texture support
  • Single-system powerwall
  • 12 pixels per clock rendering engine
  • Hardware accelerated antialiased points and lines
  • Hardware OpenGL overlay planes
  • Hardware accelerated two-sided lighting
  • Hardware accelerated clipping planes
  • 3rd generation occlusion culling
  • 16 textures per pixel in fragment programs
  • Window ID clipping functionality
  • Hardware accelerated line stippling